Development blog



News and Press

Steel Hunters is indefinitely on-hold as of September 2018.


PC Gamer interviewed Trent (again!) about the role of post-processing effects in games in
their July 2018 issue (headlined with screens from Steel Hunters).

PC Gamer interviewed Trent about cameras in games in their March 2018 issue.

Trent wrote an overview of systems-based game design for VentureBeat.

Epic Games' Chance, Alexander, and Amanda talk about Steel Hunters. And Trent. He blushed so much. Like a beet.

Trent talks Joy Machine on the Indie Game Ravers podcast.

PCGamesN talks to Trent in "Making it in Unreal: immersive sims meet mechs in Steel Hunters".

We talk with 80.lv about our approach to speeding up content production.