News and Press
Trent wrote an overview of systems-based game design for VentureBeat.
Epic Games' Chance, Alexander, and Amanda talk about Steel Hunters. And Trent. He blushed so much. Like a beet.
Trent talks Joy Machine on the Indie Game Ravers podcast.
PCGamesN talks to Trent in "Making it in Unreal: immersive sims meet mechs in Steel Hunters".
We talk with 80.lv about our approach to speeding up content production.
A Visual Timeline of Steel Hunters
From tech/vfx art sandbox to now… Kind of.
2017.12.12 / 9min read. Read More
A Guide to Systems-Based Game Development
A High-Level Introduction to Systems Design
2017.12.08 / 12min read. Read More