News and Press
Trent's News Years resolution for 2018 on Gamasutra is Very... Trent.
Trent wrote an overview of systems-based game design for VentureBeat.
Epic Games' Chance, Alexander, and Amanda talk about Steel Hunters. And Trent. He blushed so much. Like a beet.
Trent talks Joy Machine on the Indie Game Ravers podcast.
PCGamesN talks to Trent in "Making it in Unreal: immersive sims meet mechs in Steel Hunters".
We talk with 80.lv about our approach to speeding up content production.
Materials in Unreal Engine 4
A brief guide on material usage in Unreal Engine 4 along with best practices and links to our open-source assets.
2018.01.03 / 5min read. Read More
My Guerrilla Marketing Skills are… Well.
“I’m going to hold off on screenshots for a while.” An hour and a half later: “Well…”
2017.12.27 / 2min read. Read More